Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Architecture style search

background story:
architectural style for ancient ruins that are going to be scattered across different game environments.

Stage 1: initial sketches


I decided to go with royal and noble feel. Powerful but not dangerous or evil. Lots of windows and openings to let in the light to suggest wisdom. I built that as a contrast to medieval architecture with its thick walls and small windows.

Stage 2: final sketch and style silhouette


Stage 3: Designing the details and working on the color and material palettes - in progress.

Quick one

Quick sketch. Drawn to relax myself after a day of hard work.

"Hero"



Nap


This one started as a loose sketch. I liked it enough to go digital with it.

"Fellas" available!

Added the "Fellas" piece to my Red bubble collection.

So..? 
So you can have your own T-shirt or hoodie with them!

Check this out: Fellas at Red bubble


Concept #3


 environment: the Cave

Quick sketch + palette proposition




So let's get started:

Concept #1: scary scared monster